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The backgrounds marked with can spawn as southerners in the desert city states and are identical to their northern counterparts, except they may start with a different visual theme and use southern weapons and armour instead.
The symbol indicates this Background is unique, a commander or at least semi unique and cannot be hired or found unless under specific circumstances. Like an origin or event. For deeper information on how backgrounds are made, see Backgrounds (technical).
Some backgrounds, due to being commanders, will have a fixed perktree that can not be changed. Background effects stack with retinue additions.
Technical Information | |
---|---|
Background Name |
|
Camp Effects & Resource Modifiers |
|
Perktrees |
|
Background Type |
|
Terrain Modifiers | Some backgrounds may provide bonuses when traveling over some terrain types, these terrain types are; |
Additional Notes |
|
Backgrounds[]
It is recommended you use CTRL + F to find specific backgrounds or words in your search
Background Name | Camp Effects & Resource Modifiers | Perktrees | Background Type(s) | Terrain Modifiers | Additional Notes |
---|---|---|---|---|---|
Adventurous Noble | Tools
+8 Healing 10% Injury 10% Repair 10% Training 20% |
Weapon
Defense
Traits
|
|
None |
|
Adventurous Lady | Tools
+8 Healing 10% Injury 10% Repair 10% Training 20% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Apprentice | Salvage
10% Crafting 50% Repair 30% |
Weapon
Defense
Traits
|
|
None |
|
Arbalester |
Ammo
+21 Stash +8 Training 10% |
Weapon
Defense
Traits
|
|
None |
|
Assassin | Scout
30% Training 10% |
Weapon
Defense
Traits
Enemy
Class
Magic
|
|
None | |
Assassin Commander | Scout
30% Training 10% |
Has a fixed perktree |
|
None | |
Alchemist | Barter
1% Healing 10% Injury 10% Crafting 100% |
Weapon
Defense
Traits
Class
|
|
None |
|
Hashashin | Scout
30% |
Weapon
Defense
Traits
Enemy
Magic
|
|
None |
|
Baker |
Stash
+5 Gather 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Barbarian |
Training
20% Scout 20% Hunting 20% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Bastard |
Repair
10% Healing 10% Training 20% |
Weapon
Defense
Traits
|
|
None | |
Beast Slayer |
Hunting
20% Crafting 75% Scout 20% |
Weapon
Defense
Traits
Enemy
Class
|
|
Swamp
2.5% Forest 2.5% Mountains 1% Snow 1.5% Badlands 1.5% Highlands 1.5% |
|
Beggar |
Gather
30% Barter 1% |
Weapon
Defense
Traits
Class
|
|
None | Cannot spawn with hitpoints or bravery talents
Spawns with a debuff to hitpoints, resolve and fatigue
|
Framed Beggar Commander |
Gather
50% Barter 2% |
Has a fixed Perktree |
|
None |
|
Scaling Framed Beggar Commander |
Gather
50% Barter 2% |
Earns perks from defeating enemies |
|
None |
|
Belly Dancer |
Barter
0.5% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Berserker |
Stash
+5 Hunting 20% Scout 20% Gather 30% |
Weapon
Defense
Traits
Enemy
Class
Magic
|
|
Swamp
2.5% Hills 2.5% Mountains 2.5% Snow 2.5% Badlands 2.5% Highlands 2.5% |
|
Berserker Commander |
Stash
+8 Hunting 20% Scout 20% Gather 30% |
Has a fixed perktree |
|
Swamp
2.5% Hills 2.5% Mountains 2.5% Snow 2.5% Badlands 2.5% Highlands 2.5% |
|
Blacksmith | Tools
+13 Medicine +13 Stash +5 Repair 50% Salvage 50% Crafting 75% Barter 0.5% |
Weapon
Defense
Traits
Class
|
|
None |
|
Bowyer | Ammo
+21 Repair 10% Barter 0.5% Hunting 10% Fletching 20% |
Weapon
Defense
Traits
|
|
None | |
Fletcher | Ammo
+21 Repair 10% Barter 0.5% Hunting 10% Fletching 20% |
Weapon
Defense
Traits
|
|
None | |
Brawler | Training
20% Ammo +13 |
Weapon
Defense
Traits
Class
|
|
None |
|
Butcher | Hunting
10% Healing 10% Injury 30% Medicine +13 |
Weapon
Defense
Traits
Class
|
|
None |
|
Cannibal |
Hunting
10% |
Weapon
Defense
Traits
Enemy
Class
|
|
None | |
Caravan Hand | Scout
+20% Stash +8 |
Weapon
Defense
Traits
Enemy
|
|
Plains
2.5% Swamp 1% Hills 1% Forest 1% Mountains 1% Farmland 2.5% Snow 1.1% Badlands 1.5% Highlands 1.5% Steppes 2.5% Desert 1% Oasis 2.5% |
|
Conjurer | Medicine
+34 Stash +5 Healing 30% Injury 30% |
Weapon
Defense
Traits
Magic
|
|
None | |
Cripple | Gather
30% Healing 30% Injury 30% Medicine +8 |
Weapon
Defense
Traits
Class
|
|
None |
|
Crucified | Healing
10% Salvage 10% Repair 10% Tools +5 Stash +8 Training 10% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Crusader | Healing
10% Salvage 10% Repair 30% Tools +13 Stash +8 Training 20% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Crusader Commander | Healing
10% Salvage 10% Repair 30% Tools +13 Stash +13 Training 20% |
Has a fixed perktree |
|
None |
|
Cultist | Injury
30% Medicine +13 |
Weapon
Defense
Traits
Enemy
Class
|
|
None |
|
Converted Cultist | Remains the same | Whatever the perk tree was before conversion + class and enemy trees of regular cultists. |
|
Remains the same |
|
Cultist Husk |
Injury
30% Training +20% Medicine +13 |
Weapon
Defense
Traits
Enemy
Class
|
|
None |
|
Cultist Magister |
Healing
30% Injury 30% Medicine +34 |
Weapon
Defense
Traits
Class
Magic
|
|
None |
|
Cultist Lurker |
Fletching
20% Ammo +21 Hunting 20% Scout +10% Medicine +13 |
Weapon
Defense
Traits
Enemy
Class
|
|
Swamp
10% Forest 5% Farmland 5% |
|
Daytaler | Gather
30% Salvage 10% Repair 10% Stash +8 |
Weapon
Defense
Traits
|
|
None |
|
Deserter | Repair
10% Training 10% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Dervish | Medicine
+13 Healing 30% Injury 50% |
Weapon
Defense
Traits
Class
|
|
None |
|
Disowned Noble | Training
10% Healing 10% Repair 30% Fletching 20% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Disowned Noblewoman | Training
10% Healing 10% Repair 30% Fletching 20% |
Weapon
Defense
Traits
Enemy
|
|
None | |
Diviner | Medicine
+34 Stash +5 Healing 30% Injury 30% |
Weapon
Defense
Traits
Magic
|
|
None |
|
Donkey | Ammo
+55 Tools +55 Medicine +55 Stash +21 |
Has a fixed perktree |
|
Plains
2.5% Swamp 1% Hills 1% Forests 1% Mountains 1% Farmland 2.5% Snow 1.1% Badlands 1.5% Highlands 1.5% Steppes 2.5% Desert 1% Oasis 2.5% |
|
Druid | Stash
+5 Hunting 20% Scout 30% Gather 100% |
Weapon
Defense
Traits
Class
Magic
|
|
Swamp
5% Hills 5% Forest 10% Mountains 5% Snow 5% Badlands 5% Highlands 5% Steppes 5% |
|
Druid Commander | Stash
+5 Hunting 20% Scout 30% Gather 100% |
Has a fixed perktree |
|
Swamp
5% Hills 5% Forest 10% Mountains 5% Snow 5% Badlands 5% Highlands 5% Steppes 5% |
|
Enchanter | Medicine
+13 Healing 10% Training 20% Enchanting 100% |
Weapon
Defense
Traits
Magic
|
|
None | |
Entrancer | Medicine
+13 Healing 10% Injury 10% |
Weapon
Defense
Traits
Magic
|
|
None |
|
Eunuch | Medicine
+13 Stash +5 Healing 30% Injury 30% Repair 10% Salvage 10% Crafting 50% Barter 0.5% Gather 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Farmhand |
Gather
50% Stash +5 |
Weapon
Defense
Traits
Class
|
|
Farmland
2.5% |
|
Indebted (female) | Stash
+13 Salvage 10% |
Weapon
Defense
Traits
Enemy
Class
|
|
Hills
1% Forest 1% Mountains 1% Farmland 1% Desert 1% Oasis 1% |
When playing as the manhunters origin;
|
Indebted (male) | Stash
+13 Salvage 10% |
Weapon
Defense
Traits
Enemy
Class
|
|
Hills
1% Forest 1% Mountains 1% Farmland 1% Desert 1% Oasis 1% |
When playing as the manhunters origin;
|
Fisherman | Hunting
10% Stash +5 |
Weapon
Defense
Traits
Enemy
Class
|
|
None | Frequently spawns with nets and throwing spears |
Fishmonger | Medicine
+13 Healing 10% Injury 30% Barter 0.5% |
Weapon
Defense
Traits
Class
|
|
None |
|
Flagellant | Healing
10% Injury 10% Gather 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Monk-turned-flagellant | Healing
10% Injury 10% Gather 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Pacified flagellant | Medicine
+21 Healing 50% Injury 50% Gather 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Foot Soldier | Tools
+8 Stash +5 Injury 10% Training 10% |
Weapon
Defense
Traits
Class
|
|
None |
|
Companion | Tools
+13 Stash +8 Injury 10% Training 10% |
Weapon
Defense
Traits
|
|
None |
|
Companion | Tools
+8 Stash +8 Training 10% |
Weapon
Defense
Traits
|
|
None |
|
Companion | Ammo
+21 Stash +8 Training 10% |
Weapon
Defense
Traits
|
|
None |
|
Gambler | Barter
0.5% |
Weapon
Defense
Traits
Class
|
|
None |
|
Gladiator | Ammo
+13 Tools +5 Medicine +8 Training 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Gravedigger | Stash
+5 |
Weapon
Defense
Traits
Enemy
Class
|
|
None | |
Graverobber | Barter
0.5% |
Weapon
Defense
Traits
Enemy
Class
|
|
None | |
Hedge Knight | Ammo
+21 Tools +13 Repair 10% Salvage 10% Training 10% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Herbalist | Medicine
+21 Stash +5 Healing 10% Injury 10% Crafting 50% Gather 100% |
Weapon
Defense
Traits
Class
Class
|
|
Forest
5% Snow 1% Badlands 1% Highlands 1% |
|
Historian | Healing
10% Training 20% |
Weapon
Defense
Traits
Magic
|
|
None |
|
Houndmaster | Hunting
20% Scout 30% Gather 50% Training 10% |
Weapon
Defense
Traits
Class
|
|
None |
|
Housemaid | Medicine
+13 Stash +8 Healing 10% Injury 10% Repair 10% Salvage 10% Crafting 50% Barter 1% Fletching 10% Gather 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Hunter | Ammo
+34 Hunting 30% Fletching 20% Scout 20% |
Weapon
Defense
Traits
Enemy
|
|
Forest
0.5% Snow 1% Badlands 1% Highlands 1% |
|
Illusionist | Medicine
+34 Stash +5 Healing 30% Injury 30% |
Weapon
Defense
Traits
Magic
|
|
None |
|
Inventor | Tools
+8 Stash +5 Healing 10% Injury 10% Repair 30% Salvage 50% Crafting 50% |
Weapon
Defense
Traits
Magic
|
|
None | |
Ironmonger | Tools
+21 Repair 30% Stash +8 Salvage 30% Crafting 50% |
Weapon
Defense
Traits
Class
|
|
None |
|
Juggler | Barter
0.5% |
Weapon
Defense
Traits
Class
|
|
None |
|
Killer On The Run | Hunting
20% Scout 20% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
King's Guard | Ammo
+21 Tools +13 Repair 20% Salvage 20% Training 10% |
Weapon
Defense
Traits
Enemy
|
|
None | |
Lumberjack | Tools
+8 Stash +8 Salvage 30% Gather 30% |
Weapon
Defense
Traits
Class
|
|
Forest
5% |
|
Manhunter | Barter
0.5% Injury 10% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Mason | Tools
+8 Stash +8 Salvage 30% |
Weapon
Defense
Traits
|
|
None |
|
Master Archer | Ammo
+55 Hunting 30% Fletching 30% Scout 30% |
Weapon
Defense
Traits
Magic
|
|
Forest
2.5% Snow 1% Badlands 1% Highlands 1% |
|
Messenger | Scout
30% Gather 30% |
Weapon
Defense
Traits
|
|
Plains
10% Swamp 3% Hills 3% Forest 5% Mountains 3% Farmland 10% Snow 3% Badlands 3% Highlands 7% Steppe 10% Desert 3% Oasis 10% |
|
Militia | Tools
+8 Training 10% |
Weapon
Defense
Traits
Class
|
|
None |
|
Milkmaid | Gather
30% Stash +8 |
Weapon
Defense
Traits
Class
|
|
Farmland
2.5% |
|
Miller | Stash
+5 Gather 30%
|
Weapon
Defense
Traits
|
|
None | |
Miner | Stash
+8 Salvage 30%
|
Weapon
Defense
Traits
Enemy
Class
|
|
Hills
10% Mountains 7.5% |
|
Minstrel | Barter
0.5% |
Weapon
Defense
Traits
Class
|
|
None | |
Monk | Medicine
+21 Healing 30% Injury 30% Gather 30% |
Weapon
Defense
Traits
Enemy
Class
|
|
None |
|
Muladi | Ammo
+21 Hunting 20% Fletching 10% Scout 20% Gather 50% |
Weapon
Defense
Traits
Enemy
Class
|
|
Plains/Hills
2.5% Mountains 1% Steppes 1% Desert/Oasis 2.5% |
|
Necromancer | Medicine
+21 Stash +5 Healing 20% Injury 20% |
Weapon
Defense
Traits
Magic
|
|
None | |
Necrosavant | Medicine
+21 Stash +5 Healing 20% Injury 20% |
Weapon
Defense
Traits
Magic
|
|
None | |
Noble Commander | Ammo
+21 Tools +8 Medicine +13 Stash +8 Healing 10% Injury 10% Barter 5% Training 10% |
Has a static perktree |
|
Plains
2.5% Swamps 1% Hills 1% Forest 1% Mountains 1% Farmland 2.5% Snow 1.1% Highlands 1.5% Badlands 1.5% Steppes 2.5% |
|
Noble's Cousin | Ammo
+21 Tools +8 Medicine +13 Stash +8 Healing 10% Injury 10% Barter 5% Training 10% |
Weapon
Defense
Traits
Enemy
Magic
|
|
None |
|
Noble Warrior | Weapon
Defense
Traits
|
|
None |
| |
Nomad | Scout
20% |
Weapon
Defense
Traits
Enemy
|
|
Plains
10% Steppe 10% Desert 10% Oasis 10% |
|
Nomad (ranged) | Scout
20% |
Weapon
Defense
Traits
Enemy
|
|
Plains
10% Steppe 10% Desert 10% Oasis 10% |
|
Nun | Medicine
+21 Healing 30% Injury 30% Gather 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Orc Slayer |
| ||||
Peddler | Tools
+8 Medicine +13 Stash +8 Barter 2% |
Weapon
Defense
Traits
Enemy
Class
|
|
None |
|
Trader Commander | Stash
+21 Barter 3% |
Has a custom perktree | N/A | None |
|
Pickpocket | Stash
+5 Barter 0.5% Scout 20% |
Weapon
Defense
Traits
Enemy
Class
|
|
None | |
Pimp | Barter
1% Stash +5 Medicine +13 Scout 10% |
Weapon
Defense
Traits
Enemy
Class
|
|
None |
|
Poacher | Ammo
+21 Hunting 20% Fletching 10% Scout 20% Gather 50% |
Weapon
Defense
Traits
Enemy
Class
|
|
Forest
5% Snow 1% Badlands 1% Highlands 1% |
|
Premonitionist | Scout
30% Medicine +21 Healing 30% Injuries 30% |
Weapon
Defense
Traits
Magic
|
|
None |
|
Raider | Tools
+8 Stash +5 Training 10% |
Weapon
Defense
Traits
Enemy
|
|
None | |
Ranger | Ammo
+55 Stash +5 Hunting 20% Fletching 20% Scout 30% Training 10% |
Weapon
Defense
Traits
Magic
|
|
Forest
5% Snow 1% Badlands 1% Highlands 1% |
|
Ranger Commander | Ammo
+55 Stash +5 Hunting 20% Fletching 20% Scout 30% Training 10% |
Has a fixed perktree |
|
Forest
5% Snow 1% Badlands 1% Highlands 1% |
|
Rat Catcher | Hunting
20% Scout 10% Gather 30% |
Weapon
Defense
Traits
Magic
|
|
None |
|
Refugee | Stash
+5 Scout 20% |
Weapon
Defense
Traits
Class
|
|
None | |
Retired Soldier | Tools
+8 Repair 20% Salvage 10% Training 30% |
Weapon
Defense
Traits
Enemy
|
|
None | |
Runesmith | Tools
+8 Repair 30% Salvage 30% Crafting 75% Enchanting 100% |
Weapon
Defense
Traits
Class
Magic
|
|
None | |
Seamstress | Tools
+8 Repair 30% Salvage 30% Crafting 50% Barter 0.5% |
Weapon
Defense
Traits
Class
|
|
None | |
Sellsword | Ammo
+21 Tools +8 Repair 10% Salvage 10% Training 20% |
Weapon
Defense
Traits
Enemy
|
|
None | |
Servant | Medicine
+13 Stash +5 Healing 10% Injury 10% Repair 10% Salvage 10% Crafting 50% Barter 1% Fletching 10% Barter 30% |
Weapon
Defense
Traits
Class
|
|
None |
|
Shepard | Hunting
10% Scout 20% Gather 30% |
Weapon
Defense
Traits
Enemy
|
|
None | |
Shield Maiden | Repair
30% Salvage 10% Training 20% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Skelemancer | Medicine
+34 Stash +5 Healing 30% Injury 30% |
Weapon
Defense
Traits
Class
Magic
|
|
None |
|
Spiritualist | Medicine
+13 Injury 30% Healing 10% Scout 10% Enchanting 10% |
Weapon
Defense
Traits
Magic
|
|
None |
|
Squire | Ammo
+21 Tools +8 Stash +5 Repair 20% Salvage 20% Fletching 20% Training 10% |
Weapon
Defense
Traits
|
|
None |
|
Swordmaster | Tools
+8 Repair 10% Training 30% |
Weapon
Defense
Traits
|
|
None |
|
Tailor | Tools
+8 Repair 20% Salvage 20% Crafting 75% Barter 0.5% |
Weapon
Defense
Traits
|
|
None |
|
Taxidermist | Healing
10% Crafting 100% |
Weapon
Defense
Traits
Enemy
|
|
None |
|
Thief | Stash
+5 Barter 0.5% Scout 20% |
Weapon
Defense
Traits
Enemy
Class
|
|
None |
|
Transmuter | Medicine
+34 Stash +5 Healing 30% Injury 30% |
Weapon
Defense
Traits
Magic
|
|
None |
|
Troubadour | Barter
0.5% |
Weapon
Defense
Traits
Enemy
Class
|
|
None |
|
Vagabond | Stash
+5 Scout 10% Gather 30% |
Weapon
Defense
Traits
|
|
None | |
Vala | Medicine
+21 Healing 50% Injury 50% Enchanting 100% |
Has a fixed perk tree |
|
None | |
Vala Commander | Medicine
+21 Healing 50% Injury 50% Enchanting 100% |
Has a fixed perk tree |
|
None | |
Warlock |
| ||||
Necromancer Commander | Medicine
+21 Stash +5 Healing 20% Injury 20% |
Has a static Perktree |
|
None | |
Washerwoman | Gather
30% Salvage 10% Repair 10% Stash +8 |
Weapon
Defense
Traits
Class
|
|
None |
|
Weidermancer | Medicine
+34 Stash +5 Healing 30% Injury 30% |
Weapon
Defense
Traits
Class
Magic
|
|
None |
|
Widow | Gather
30% Barter 1% |
Weapon
Defense
Traits
|
|
None |
|
Wildman | Hunting
20% Scout 10% Gather 100% Training 10% |
Weapon
Defense
Traits
Enemy
Class
|
|
Swamp
2.5% Hills 2.5% Mountains 2.5% Snow 2.5% Badlands 2.5% Highlands 2.5% |
|
Wildwoman | Hunting
20% Scout 10% Gather 100% Training 10% |
Weapon
Defense
Traits
Enemy
Class
|
|
Swamp
2.5% Hills 2.5% Mountains 2.5% Snow 2.5% Badlands 2.5% Highlands 2.5% |
|
Seer/Witch | Medicine
+34 Stash +5 Healing 30% Injury 30% |
Weapon
Defense
Traits
Magic
|
|
None | |
Seer/Witch Commander | Medicine
+34 Stash +5 Healing 30% Injury 30% |
Has a static perktree |
|
None | |
Witch Hunter | Crafting
75% Hunting 10% Fletching 10% Gather 50% Training 10% |
Weapon
Defense
Traits
Enemy
Class
|
|
Swamp
2.5% |
|
Qiyan | Barter
2% Stash +8 Scout 10% |
Weapon
Defense
Traits
Class
|
|
None | |